2016-10-13 00:16:48 点击量:13 标签: 收藏本文
x方向的增量取的是Math.cos(angle),y方向的增量取的是Math.sin(angle)
- package {
- import flash.display.Sprite;
- import flash.events.TimerEvent;
- import flash.utils.Timer;
- public class Sample0514 extends Sprite
- {
- private var circle:Sprite;
- private var angle:Number = 45;
- private var speed:int = 6; //CuPlayer提示速度为每帧6像素
- public function Sample0514()
- {
- circle = new Sprite();
- circle.graphics.beginFill(0xFFFF00);
- circle.graphics.drawCircle(50,50,30);
- circle.graphics.endFill();
- this.addChild(circle);
- var timer:Timer = new Timer(30);
- timer.addEventListener(TimerEvent.TIMER,onTimer);
- timer.start();
- }
- private function onTimer(event:TimerEvent):void
- {
- var radian:Number = angle * Math.PI / 180;
- circle.x += Math.cos(radian) * speed;
- circle.y += Math.sin(radian) * speed;
- }
- }
- }
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