2016-10-13 00:16:48 点击量:16 标签: 收藏本文
键盘事件
键盘事件属于KeyboardEvent 类。其属性只有两种:
KEY_DOWN
KEY_UP
如果需要在一个特殊的对象上侦听键盘事件,先要设置对象的焦点,以便能够捕获这些事件,可以这样写:
stage.focus = sprite;
如果只需直接对舞台进行键盘侦听,就不用设置焦点了。
下面看一个示例:
- package {
- import flash.display.Sprite;
- import flash.events.KeyboardEvent;
- public class KeyboardEvents extends Sprite {
- public function KeyboardEvents() {
- init();
- }
- private function init():void {
- stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyboardEvent);
- stage.addEventListener(KeyboardEvent.KEY_UP,onKeyboardEvent);
- }
- public function onKeyboardEvent(event:KeyboardEvent):void {
- trace(event.type);
- }
- }
- }