2016-10-13 00:16:48 点击量:18 标签: 收藏本文
根据勾股定理,使用Math.pow()和Math.sqrt()联合计算
- package {
- import flash.display.Sprite;
- import flash.geom.Point;
- public class Sample1119 extends Sprite
- {
- public function Sample1119()
- {
- var p1:Point = new Point(10,20);
- var p2:Point = new Point(100,200);
- var x:int = p1.x - p2.x;
- var y:int = p1.y = p2.y;
- var length:Number = Math.sqrt(Math.pow(x,2)+Math.pow(y,2));
- trace(length);
- }
- }
- }